Set in real time, Dunhaven is an AU panfandom game that takes place in the fictional small town of Dunhaven, VA. The town itself is (very) loosely based on the actual town of Occoquan, VA and, In a small town such as this, everybody knows everybody and secrets rarely stay secret for long. Unbeknownst to the residents of the town, Dunhaven has a secret of its own and it has everything to do with the strange memories certain residents start to get every few generations.
Whether these residents were born in Dunhaven, or found their way to the small town by some seemingly random chance, each of them is connected to the magic that runs deep beneath Dunhaven. The memories affect each person differently and at different speeds, but one thing remains true across the board: every one of those affected has a past life and the magic of the town is intent on making sure they remember it. And in a town where there are no secrets, can these past lives really stay secret for long? And will you stay rooted in the present, or let your past take over completely?
Not everything in Dunhaven is sinister and secretive, though. While the affected residents struggle with the implications of these new memories and lives, there are still appearances to keep up, festivals to organize, town hall meetings to attend... Life in a small town never really stops, even when a large portion of its population is suffering from an identity crisis. So grab your pearls and Sunday best, pour a glass of sweet tea, and keep up...
∇ Dunhaven is a private game. Therefore, an invitation is required before you can hold and apply to the game.
∇ All other rules listed below can pretty much be summed up by this one: always keep lines of communication open. We’re a small community that understands that RL comes first and that we’re here to indulge in a hobby that makes each of us happy and provides a nice, stress-free environment to spend what precious free time we’ve got in it. The only thing we ask is that, even when you can’t really be around for however long, or when things get busy and activity slows down for you for awhile, everyone stay in touch with their storyline partners and the mods. This is a judgment-free zone, so no one’s going to be upset when things get crazy but, if someone’s character can’t move forward because they have no idea where your character is or what they’re doing, in general, things can get frustrating--which is obviously counter-intuitive to the stress-free thing. So just keep lines of communication open, even if it’s just a quick note in the OOC community.
∇ Treat others the way you want to be treated. Basically, let's all refrain from being jerks! OOC knowledge is not IC knowledge and metagaming and/or godmodding will not be tolerated. Talk to other players before doing things that will affect their characters and remember that IC actions have IC consequences. If a character gets mad at yours for stealing their Tonka truck, don't assume the player is mad at you. Communication is key. Keep lines of communication open and things should go smoothly! If anything cannot be solved through talking, please bring it to the mods before it becomes a bigger issue.
∇ Please remember to use ratings and trigger warnings. If it's NSFW, please notate this as many players check their f-lists while at work. Large images, gifs and blocks of text should be put behind a cut, to help out players with slower connections or who are checking their f-lists on mobile devices.
∇ The requirements for activity are pretty simple! One piece of activity per character is required each month. We are a very log- and narrative-centric community as that is largely how the reincarnation plot of the game is moved forward, but all forms of activity count towards activity checks.. Activity checks will be performed once per month. If you do not check in or talk to the mods about why you haven't, you will be automatically removed from the game, as we will assume you are no longer interested.
∇ If you need a hiatus, please make a note on the dropbox to let us know. We understand real life happens, so just keep us in the loop!
∇ So, what's going on here?
For years, all of the played characters have simply been going about their normal lives in a small town in the eastern United States. Some of them have come from other cities or countries, others have lived in the town their whole lives. Some come from money and attended the illustrious private school or university in the pictureseque town, while others were born and raised into a family business. For better or worse, their lives have been decidedly normal in one way or another, far from some of the more fantastical adventures one might read in a book, watch on the TV or in a theater, or play in a video game.
And then, quite suddenly, people start receiving what can be best called memories. Memories that come from those very fantastical adventures, making them eventually question what is real: the life they've been living or the one that they are remembering?
Basically, all of the characters in game will be the alternate lives or reincarnates of characters from different fandoms. They will have different names, different backstories, different anything -- though they're all versions of characters that we have grown to know and love. Some characters might be very similar to their fandom counterpart, while others could have had completely different experiences altogether. This game will rely heavily on character development as characters attempt to go about their regular lives, all while being inundated with these memories that they didn't ask for. Are they real? Or are they just your imagination playing tricks on you? It's up to the character to decide.
∇ Where and when does this game take place?
The game takes place in the fictional town of Dunhaven, VA. It is very loosely based on the town of Occoquan, VA for location and weather purposes. The general idea is a small town in coastal Virginia where kept secrets are rare, local gossip abounds, and everyone knows everyone else. Your character is free to go other places outside of the town, but gameplay almost entirely takes place inside city limits.
As for when, it takes place in the current time. So, April 1, 2017 in real life is April 1, 2017 in Dunhaven.
∇ How do characters receive their canon memories?
Memories can come through dreams or sudden flashbacks or simply through feelings. For example, Remus Lupin could wake up one morning and recall a dream that he had during the night about being attacked by a werewolf or he might be walking down Main Street and have sudden deja vu of walking down Diagon Alley or he might start getting moody and crave red meat around the full moon. These memories or feelings can be brought into play at the player's own pace, but at least one thing should happen once per month; it will give your character something to react to and also allow for character development as time goes by.
Keep in mind that most characters aren't going to actually think that anything is going on at first. In fact, there's a good chance that they won't know anything is going on with the others that live in Dunhaven, too. When the memories first start coming in, they'll definitely seem real in a way and are definitely strange, but most people are more likely to think that it's driven from seeing a Potter marathon commercial when flipping through the channels than that they are actually Remus Lupin.
∇ Should their alternate lives reflect their canon ones?
That's up to you! You could go completely off the wall and have characters that are in different fandoms be parents or siblings or you could take inspiration from their canon lives to shape their alternate life.
∇ Do the fandoms exist in this world?
They absolutely do. "Harry Potter" could have read the entire series of books and watched all of the movies growing up, only to later on find out that he is Harry Potter and already know what happens in that life before the memories show. Or maybe "Harry" has never actually read the books, so each memory is new. It's up to you as to how you approach it. The only thing we ask is that, if you have a character with fandom mates around, you keep in mind their preferences when it comes to in character interactions. While your character might indulge and look into the fandom when things start clicking, another player might want their character to wait it out.
∇ Do families have to stay the same?
Not necessarily. If you want to play Katniss Everdeen and keep Prim in her life, you're free to have her as her sister in her alternate life. However, you don't have to stop there. You could also give her other siblings whose canon lives might be from other fandoms and have nothing to do with the Hunger Games fandom, but their alternate lives have them all being related. You aren't strictly bound by fandoms in this game and we encourage thinking outside of the box.
∇ What about ages?
When characters start getting their memories, they can come from any part of their timeline, regardless of how old they might be in their alternate life. For example, "James Potter" could be in his mid-20s, going beyond when he dies in canon, and "Harry Potter" could be in his early-20s and getting memories from the epilogue. And, despite their close ages, it's entirely possible for them to both be in play like that. Harry's alternate life will simply have him in a different family, only for his memories from his canon life to come in. Again, it's really up to you. We're giving you a lot of creative control to just do what suits you -- so long as it also happens to suit anyone playing a character with a canon life that is associated with yours.
∇ What happens if my character has supernatural abilities? Will they get to have them in game? No. If you're a Harry Potter witch or wizard, you aren't going to suddenly have magic and if you're an X-Men of some sort, you aren't going to suddenly wake up with those abilities. However, this might be something to explore later on in the game.</b>
As of December 2018, we now allow characters to get physical manifestations from their characters, as well as memories. This includes special abilities. If you have questions (which you probably do!), please talk to the mods!
∇ What happens if a character is dropped?
Because all of the characters already exist in this world through their alternate lives, any character that is dropped will go on continuing to exist -- they just aren't being played. Obviously you can try to have someone else pick up the character and talk to them about potentially keeping any backstory that you might have created.
∇ What if someone is already using a PB that I want to use?
Unlike most panfandom games, we don't allow characters to use the same PB more than once. If someone else is using Holland Roden for their character and you want to pick up Lydia Martin, you will need to use a different PB. Basically, this is done on a first come, first serve basis and we aren't forcing anyone to leave certain PBs alone due to the possibility of someone else wanting to eventually pick up a specific character. Given the central AU aspect of this game, it makes sense and remains possible for someone to not necessarily look exactly like they might in a TV show or movie. PBs don't have to look the anything like their canon counterparts if you don't want them to; physical characteristics can be changed however you want, including gender.
Naturally, the PBs that we all use are celebrities in one way or another. There isn't a concept of face twins in this world, though. Rather than there being two people that look just like Holland Roden in this world, Holland Roden exists and the character that is being PB'd with her just looks eerily similar.
∇ Can I change my character's PB?
Sure! Just let us know in the dropbox.
∇ How does the network work in this game?
Basically, it's just a social media platform that can only be accessed by people who reside in Dunhaven. Some people use it more than others, but it acts very much the same as any other online journaling platform might. You can share pictures and filter specific parts of your entries so the general public can see, only one or several people can, or are private only to you.